Caffeine Game Engine |
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See file COPYING for licensing information |
GoalThe goal of this project is to create a working physics, movement, communication, and combat layer for an open-source, 3D graphics-oriented game engine. This project can either be used in addition to Crystal Space for another game (as a plug-in module), or as a stand-alone game, with additional world files. HelpFor information about how to join this project, please see the project's Sourceforge page. |
About | News | Resources | Summary |
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